RTS WIP

over 2 years ago in Game, Inspire, News and rts by matt

Over the past few weeks I’ve been busy implementing and testing some of the ideas behind the RTS like game model we’ve come up with a while back ago. Things may look cryptic still but here are a few snaps of some modules, without getting into more detail.

 

battles overview

rts-battles-overview

battle overview

rts-battle-overview

 

players units settingsrts-player-units-settings

players technologies settingsrts-techs-settings

Update

over 2 years ago in Game, Inspire, News and rts by matt

My perception of the world has kept changing gradually after I grasped the basic concept behind quantum mechanics years ago.

What if the industrial revolution of humankind is the natural step of evolution of mother nature. We’re not parasites. It’s just the way things were meant to be. We are mother nature evolving.

In the way humans are wired, there’s no other way around growth and development of civilization and mankind. There’s only one direction and general fate of things cannot be changed. Small details can vary.

No creature apart from us, humans, has capability of passing information through generations other than via DNA. Sufficient information ensures general improvement and capability to survive of humans as an independent entities and communities. Too much information enforces specialization. Too much chaos prevents evolution. Too much distraction prevents evolution.

Proper management of data is just as important as research. Too much of disorganised data causes chaos.

Competition drives everything in this world. Tech research, entertainment and construction are all products of competition between humans. Within communities and between communities. As effort required to stay competitive gets higher and higher, we need to perform faster. This has good side effects for some and bad for some others. Where is the limit? What happens when it is reached?

I wonder if polarization of intelligence of mankind changes over time in general. In the old days, was the gap between educated and uneducated as big as it is now?

Game development.

We are establishing general guidelines and mechanics of the RTS game we’re working on. On paper, things make sense, however, no simulations have been tested as of now.

I haven’t spent so much time on game mechanic, or mechanic of anything else for that matter ever before. Even if this project is never finished, there will be a clear guideline available to pick up by anyone with the right mind to try and implement it.

It’s not a million dollar idea but it holds together, as of now, and this in itself is quite satisfactory. But it may be a delusion of autistic mind just as well.

Living under such assumptions is grotesque.

Prophecy

over 2 years ago in News by luke

If you truly knew what the gods have in store for you, you would go down now and dance naked on the beach.

Ether Forms 1.5.7 Update

over 3 years ago in API, Ether Forms and News by ether

Version 1.5.7 released on February 13, 2015

  • Fixed Admin: column icons improperly collapsing on smaller screens
  • Hotfix Admin: Fixed conditional fields UI not populating with fields present in the main builder editor

Ether Forms 1.5.6 Update

over 3 years ago in API, Ether Forms and News by ether

Version 1.5.6 released on February 12, 2015

  • Hotfix front-end: single column displayed as two columns
  • Hotfix js error when trying to select row widget from widgets select metabox

Ether Builder 2.0.10 Update

over 3 years ago in API, Ether Builder and News by ether

Version 2.0.10 released on February 12, 2015

  • Hotfix front-end: single column displayed as two columns
  • Hotfix js error when trying to select row widget from widgets select metabox

Ether Builder 2.0.9 Update

over 3 years ago in API, Ether Builder and News by ether

Version 2.0.9 released on February 11, 2015

  • Fixed Slider accidentally initializing on all grid elements causing to show only the first row in the front end
  • Removed mono icons got replaced entirely with dashicons
  • Updated Admin: Blockquote widget preview: message content in the preview has now limited length
  • Updated Admin: Image Widget preview tweaks
  • Updated Admin: Message widget preview: message content in the preview has now limited length
  • Updated Admin: Some more tweaks to how Rich Text widget works
  • Updated Admin: Spacing between input fields in widget edit box
  • Updated Core & Builder styles are now managed via SASS (WIP)
  • Updated Removed double scrollbar appearing on builder metabox popup
  • Updated Tweaked base admin styles

Ether Forms 1.5.5 Update

over 3 years ago in API, Ether Forms and News by ether

Version 1.5.5 released on February 11, 2015

  • Updated Admin: Spacing between input fields in widget edit box
  • Updated Core & Builder styles are now managed via SASS (WIP)
  • Updated Removed double scrollbar appearing on builder metabox popup
  • Updated Tweaked base admin styles
  • Removed mono icons got replaced entirely with dashicons

Ether Forms 1.5.4 Update: WP41 Compatibility & Core Update

over 3 years ago in API, Ether Forms and News by ether

Hey, we’ve been through some troubles recently that prevented us from issuing steady releases. At the moment it looks as if we\’ve sorted things out for the most part. Sorry for the inconvenience, stay tuned, we have a lot of cool stuff coming in soon! We’re back!

Version 1.5.4 released on January 27, 2015

  • Updated: Added dev version of all js sources split into chunks for all relevant scripts in locations: ether/media/scripts/dev, admin/media/scripts/dev and media/scripts/dev
  • Hotfix: Another hotfix addressing some critical display issues introduced by previous update (scss preprocessor notices, broken admin styles)

Ether Builder 2.0.8 Update: WP41 Compatibility & Core Update

over 3 years ago in API, Ether Builder and News by ether

Hey, we’ve been through some troubles recently that prevented us from issuing steady releases. At the moment it looks as if we’ve sorted things out for the most part. Sorry for the inconvenience, stay tuned, we have a lot of cool stuff coming in soon! We’re back!

Version 2.0.8 released on January 27, 2015

  • Added: Disable top/bottom spacing options for any widget
  • Fixed: (Admin) Columns height not initializing properly on switch to builder editor tab when it it not set as a default tab
  • Fixed: (Admin) of wp editor tabs being misaligned vertically in Firefox
  • Fixed: (Admin) Rich Text in group items
  • Fixed: (Admin) Styles of add widget button in column widget in main editor view in Firefox
  • Hotfix: WP41 compatibility release
  • Updated: A handful of Grid Slider adjustments and tweaks here and there, a few small bugfixes
  • Updated: Added dev version of all js sources split into chunks for all relevant scripts in locations: ether/media/scripts/dev, admin/media/scripts/dev and media/scripts/dev.
  • Updated: Core update
  • Updated: General tweaks to some widgets pertaining to unification of the coding style patterns
  • Updated: Gridslider settings are now passed via data-gridslider-config HTML attribute rather than class names