Day and night

3 months ago in Retro engine by luke

CRT screen test #2

3 months ago in Dev, Pixel art and Retro engine by luke

CRT screen test

CRT screen test

Poisson-Disc terrain sampling

4 months ago in Dev and Retro engine by luke

Poisson-Disc terrain sampling - random points on terrain

New procedural worlds

4 months ago in Dev, Game and Retro engine by luke

Procedural worlds

P133MHz

4 months ago in Dev, Pixel art and Retro engine by luke

P133MHz boot sequence

CRT screen test

4 months ago in Dev, Game, Pixel art and Retro engine by luke

CRT effect

Hitting the ground

6 months ago in Dev, Pixel art and Retro engine by luke

Vehicle physics model

7 months ago in Dev and Retro engine by luke

Finished setting up physics model for basic vehicle. Added some new constraint types and a new way to enforce the shape of verlet body.

Now i’ll be working on physics materials and rotating body parts mostly for the sake of vehicle wheels.

vehicle

Gif recording

9 months ago in Dev and Retro engine by luke

Added in-game gif recording. You can expect some more of animated pixels in the future.

Infinite terrain gif