Weekly update #3
It’s been a long week and below you can see the list of latest changes as for the time of posting the third weekly update!
- improved player movement (we’ll post a video soon)
- fixed a few scripting functions
- almost implemented CEgui for editors
- fixed bones texturing
- unified scripting between diffrent game states (world state, game state, menu state etc.)
- fixed HUGE bug causing the game to crash
- rewritten main renderer (not implemented yet)
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