• 2014
    • Cave ExplorerI wanted to create the game where different materials (rock, dirt, lava, water, ice and oil) react with each other and create something new so you can create interesting puzzles to solve.
  • 2012
    • Spastic!Minimalistic rhythm/action game using audio (WebAudio API) to generate challenges in real time. Check out short post about it on indiegames.com.
  • 2012
    • The Sucker!A Zombie Survival. No Guns. Brain only.* *One does not fit.